AugUR is an experiential public service announcement website that incorporates modern design and technology, built to be used as a resource for climate change awareness campaigns. In combination of state of the art models with the CityScapes dataset, the main feature of AugUR segments and in-paints current “climate” images to create an augmented image with the detrimental effects of climate change that will help users visualize what the future will look like. As a UX generalist working from visual design, interaction design and front end development, I ideated a theme, created a user flow, brief style guide + visual  lo-fi prototype and hi-fi prototype. (Oh, and I repeated this process twice because of project scope; the initial project was designed for mobile and then it progressed to a web to fit technological constraints)


How UR Feeling

How UR Feeling is a web application that is created to better the virtual classroom experience. We found that students and professors have a hard time empathizing & communicating effectively due to a lack of in person cues. More specifically we decided to address students’ camera-stress and creating a better feedback system for the professor. How UR Feeling web app recognizes and aggregates emotions and anonymously shares that data with professors and students within a class. The core principles of the application are simplicity, universality, and privacy.
As a UX generalist and a front-end dev within a team of 5 students, I created user flows, visual assets and iterated through wireframes and prototypes with developer scope and feedback.



Aftermath of quick design thinking session to improve the video conference experience. Ideated new virtual interactions based on the various types of human interactions.


Google Workspace UI Design

I imagined how Google Workplace suite would look if it were 1 application. Many users like students or just corporate worker uses apps like Gmail and Google Calendar on a daily basis. Having a workplace app that would combine these tasks may be comfortable to connect the functionalities of these apps better and to keep a better work-life balance.



Developed a simple IOS Augmented Reality game that identifies an object using CoreML and prompts users to play truth or dare to initaite goal-setting. (Swift, ARKit, and CoreML). Published Smirk It: Goal Setting Through Augmented Reality in RIT’s Frameless 2020 publications


Traveling Tree

I designed and developed a full web application in a team of 4. Traveling Tree is a laid web-based game that lets users grow their baby tree by taking care of them through pre-defined actions and even travel through the tree universe. Each destination in the tree universe is connected to a city and its weather through the OpenWeather API; when your tree travels, your tree health will change depending on the weather.



Photoshop, Illustrator, Procreate


Photoshop, Illustrator & Indesign

Public Service Announcement Posters

Procreate & After Effects

Short Animations



Marker was the theme from my project. I think the idea came from the shortage of whiteboard markers in the library in comparison to whiteboard. My CS workshop leader always asked for markers every single time because he wanted to write on the whiteboard but he forgot them – every single time. Markers were designed to be a big writing tool that could write bold, colorful letters for many people to see. (Unlike the user interface of Blender - haha)
For me the hardest thing about this project was that I was sick for a few days after working on this project because I have a rare condition called VR sickness. I really like making, drawing and creating something though tools but the fact that it gets me sick every time I work makes me worry for my future and my health. The good thing is that because of this project I realized that I should get is professionally diagnosed and see what my tolerance is and try to find a way for me to work with 3D projects without getting too sick.

Photo prints

New Perspective & Experimental